- #M1 parallels windows 1080p
- #M1 parallels windows pro
- #M1 parallels windows Pc
- #M1 parallels windows windows
SexyRagamuffin said:You are not just running Windows inside a virtual machine to do this.
#M1 parallels windows pro
#M1 parallels windows Pc
As far as using Parallels to play PC games on Mac is concerned, you’re free to give it a try. But until things change with game optimization (and publisher relationships), current and future MacBooks will not have the gaming experiences found on other devices and platforms. The M1 Max is a significant step forward for Apple silicon and is more than capable of providing excellent gaming performance. We would need to do a deeper dive into the M1 graphics architecture to discover why this is the case. One of the main issues with a lot of these games is that - perhaps for good reasons - they're not designed to recognize the M1 Max chip's graphics hardware as something that is capable of running them, or (on the games that do run) something that is capable of running them optimally. While those are solid AAA releases, similar titles aren’t ubiquitous on macOS.
#M1 parallels windows 1080p
We tested both on the 16-inch MacBook Pro with an M1 Max chip and they ran well, with Borderlands 3 hitting 40fps at 1080p and Shadow of the Tomb Raider averaging 85fps at the same resolution. Notable games include Shadow of the Tomb Raider and Borderlands 3. Apple provided us with a list of some AAA titles playable on macOS. But it’s not so much an inherent problem of the chip as it is about developers not optimizing games for macOS. These results are disappointing considering the power of the M1 Max GPU. As far as we’re concerned it’s not worth the time or headaches trying to play games through Parallels will engender.
The inconsistency isn’t great and is proof that Apple’s hardware is still not suitable for AAA gaming experiences. Some titles will run but others will fail to even load.
There’s also the perpetual difficulty of getting programs to run as intended in a virtual machine like Parallels.Īfter spending nearly an entire workday testing games, we’ve concluded that AAA PC gaming may be possible on the 16-inch M1 Max-powered via Parallels - though it’s a dicey proposition. Based on our research and what our colleagues believe, this comes down to matters of compatibility between Microsoft and Apple products. Though some titles are indeed playable via Parallels, it’s not an ideal solution (to say the least).Ĭolleagues we spoke with at other Future publications and elsewhere in the industry say that this is, for the lack of a better term, a “known issue” that even the M1 Max can’t solve (at least for the moment). It isn’t a native app made specifically for running games. After all, Parallels is a virtual machine. We can’t say we’re surprised by these results. However, the 3DMark tests did not report results accurately. They loaded, ran, and played well enough. We had better luck with Far Cry New Dawn, Metro Exodus and Grand Theft Auto V. Borderlands 3 loaded but failed to run (there is a distinction between the two). Titles like Assassin’s Creed Valhalla, DiRT 5, Shadow of the Tomb Raider and Red Dead Redemption 2 did not load. Our aim was to put titles through our standard litany of performance tests and gauge the results. This piqued our interest so we endeavored to test some AAA games on the 16-inch M1 Max-powered MacBook Pro via Parallels. Some commenters stated that it’s possible to run Parallels to play Windows games on the new Apple laptops (as is the case with 2020’s M1-powered MacBook Pro). We recently detailed some of the reasons the new MacBook Pros are a waste for gamers.
Our own tests of the 14- and 16-inch notebooks revealed lower-than-expected frame rate numbers. While both MacBook Pros are leaps beyond previous Apple notebooks and some competitive laptops, they fall short when it comes to gaming performance.